A helm that fills the mind of anyone who dares to wear it with maddening whispers. It is said that the whispers come from the souls of all the innocents killed by Durgul the Slayer.
Wondrous Item, Legendary
Once the helm is worn, you will feel an irresistible urge to keep wearing it. The voices that you now hear in your head forbid you from removing it. You will fight until your dying breath to prevent anyone from removing it from your head unless they use the Remove Curse spell prior to removing it. The whispers corrupt every thought and immediately change your alignment to chaotic evil until the helm is removed. You feel immense pain in your head and take 1d10 psychic damage whenever you attempt to help another creature or perform any kind act.
Whenever you see or smell the blood of the creature you are attacking, your melee attacks gain a +2 to hit and deal an extra 2d6 damage. If you happen to taste the blood of the creature you are attacking, you deal an extra 3d6 damage instead.